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Issue 132 was priced at £5 and was released in February 2013.

DiscussEdit

Will Sony bring an end to second-hand games? - 2 pages (8-9)

As a new Sony patent outlines plans to prevent second-hand games potentially running on the PlayStation 4, games tm investigates the effect it will have on consumers.

The people that mod Half-Life - 3 1/2 pages (10-13)

Modding has been a rich and vital part of PC gaming for years, but how has the Source engine become so important to the silent creators behind such inventive projects? games™ investigates these passionate people and their Half-Life mods.

Gaming on the go - 4 pages (14-17)

Everyone owns a smartphone now - but are you getting the most out of it? With the wealth of enticing experiences flooding both the App Store and Google Play on a daily basis, games™ presents some of the best iOS and Android games of the last few months.

'#Trending - Ryan King - 1 page (18)

Arcade culture in the UK is dying and, oddly, HMV could be its last stand...

Game Dev Story - James Mielke - 1 page (20)

Japanese games are in for a tough year.

Reader Reaction: DmC (Devil May Cry) - 1 page (21)

PreviewsEdit

SimCity (PC) - 4 pages (22-25)

LEGO City: Undercover (Wii U) - 2 pages (26-27)

Luigi's Mansion: Dark Moon (3DS) - 2 pages (28-29)

Dead Island: Riptide (PC,PS3,360) - 2 pages (30-31)

Monster Hunter 3 Ultimate (3DS,Wii U) - 2 pages (32-33)

Don't Starve (PC) - 2 pages (34-35)

Pokemon X / Y (3DS) - 2 pages (36-37)

Total War: Rome II (PC) - 2 pages (38-39)

The Walking Dead: Survival Instinct (360,PS3,Wii U) - 2 pages (40-41)

Showcase - 2 pages (42-43)

FeaturesEdit

Why I love...

Super Mario Galaxy, Tore Blystad (IO Interactive) - 2 pages (46-47)
Gauntlet, Steve Ellis (Crash Lab) - 2 pages (124-125)

The Next-Gen Countdown - 16 pages (48-63)

The clock is ticking - but is it for a rebirth for the next-gen consoles or for the start of a new type of console gaming?

A Bold Direction - 6 pages (64-69)

As Quantic Dream's Heavy Rain follow-up Beyond: Two Souls nears completion, games tm chats with David Cage about storytelling, the allure of Hollywood and the intimate power of videogames.

Can Lightning strike twice? - 6 pages (70-75)

As Lightning returns to centre stage, taking the Final Fantasy franchise in a wild new direction, games™ sits down with producer Yoshinori Kitase and director Motomu Toriyama for an exciting first look at Lightning Returns: Final Fantasy XIII.

Where are they now? - 6 pages (76-81)

The development heroes of yesteryear haven't disappeared - they're still around, still developing, still creating. games™ went and hunted down a few of those involved in some of the most enduring, classic titles ever made to ask them about the past, the present and the future. Oh, and Kickstarter.

From BioShock to Gone Home - 4 pages (82-85)

What happens when three BioShock developers decide to quit their jobs, move into a house together in Portland, Oregon and develop a pure exploration game? You get Gone Home - and the chance to unravel the mystery of your missing family.

ReviewsEdit

Game Title Publisher Format Pages Pg No(s) Verdict
Metal Gear Rising: Revengeance Konami PS3 4 90-93 9
Dead Space 3 Electronic Arts PS3 4 94-97 8
Aliens: Colonial Marines Sega 360 4 98-101 4
The Cave Sega 360 2 102-103 6
Persona 4 Golden NIS America Vita 2 104-105 9
Scribblenauts Unlimited Warner Bros Wii U 2 106-107 6
Sly Cooper: Thieves in Time Sony Vita 1 108 8
Fractured Soul UTV 3DS 1 109 6
Crimson Shroud Nintendo 3DS 1 111 8
Knytt Underground Nifflas' Games PS3 1 113 5
Miasmata IonFX Studios PC 1 116 7
Ninja Gaiden III: Razor's Edge Nintendo Wii U 1 117 6
Tokyo Crash Mobs Nintendo 3DS 1 119 5
Cognition: An Erica Reed Thriller Episode 1 Reverb Publishing PC 1 120 7
Dishonored: Dunwall City Trials Bethesda 360 0.5 121 7
Rage: The Scorchers Bethesda 360 0.5 121 8
Skulls of the Shogun Microsoft 360 1 122 8
Joe Danger Touch Hello Games iOS 0.5 123 8
Hundreds Semi Secret iOS 0.5 123 8

RetroEdit

Behind the Scenes: Total Annihilation - 4 pages (128-131)

Best Boss: Conker's Bad Fur Day - 2 pages (132-133)

Conversion Catastrophe: Turbo OutRun Arcade to Mega Drive - 2 pages (134-135)

The Complete History of Games: 2001 - 4 pages (136-139)

Extended Play: Grand Theft Auto III (PS2) - 1 page (138)

Collector's Corner: Ultimate Play the Game: The Collected Works - 2 pages (140-141)

Life after Sinclair: The second coming of the ZX Spectrum - 8 pages (142-149)

EssentialsEdit

10 of the reboots we dream about - 2 pages (150-151)

MMO WorldsEdit

Dota 2 - 2 pages (156-157)

Star Citizen - 2 pages (158-159)

Guild Chat: James McCauley, Executive Producer, Firefall - ⅔ page (160)

Other CreditsEdit

Staff Writers

David Scarborough, Josh West

Senior Art Editor

Greg Whitaker

Assistant Designer

Perry Wardell-Wicks

Photographer

James Sheppard

Head of Publishing

Aaron Asadi

Head of Design

Ross Andrews

Contributors

Luke Albiges, Ben Biggs, Adam Barnes, Ross Board, Daniel Cairns, Martyn Carroll, Jon Denton, Ian Dransfield, Dan Griliopoulos, Stace Harman, Stuart Hunt, Darran Jones, Phil King, Ryan King, David Lynch, Graeme Mason, James Mielke, Damien McFerren, Chris Schilling

External LinksEdit

You can purchase this magazine from the Imagine Shop or you can get it digitally from Great Digital Mags or Apple Newstand.

Issue IndexEdit

Games™ Index
Date Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Xmas
2002            Games Tm Issue 1
1
 
2003 Games™ Issue 2
2
Games™ Issue 3
3
Games™ Issue 4
4
Games™ Issue 5
5
Games™ Issue 6
6
Games™ Issue 7
7
Games™ Issue 8
8
Games™ Issue 9
9
Games™ Issue 10
10
Games™ Issue 11
11
Games™ Issue 12
12
Games™ Issue 13
13
Games™ Issue 14
14
2004 Games™ Issue 15
15
Games™ Issue 16
16
Games™ Issue 17
17
Games™ Issue 18
18
Games™ Issue 19
19
Games™ Issue 20
20
Games™ Issue 21
21
Games™ Issue 22
22
Games™ Issue 23
23
Games™ Issue 24
24
Games™ Issue 25
25
Games™ Issue 26
26
Games™ Issue 27
27
2005 Games™ Issue 28
28
Games™ Issue 29
29
Games™ Issue 30
30
Games™ Issue 31
31
Games™ Issue 32
32
Games™ Issue 33
33
Games™ Issue 34
34
Games™ Issue 35
35
Games™ Issue 36
36
Games™ Issue 37
37
Games™ Issue 38
38
Games™ Issue 39
39
Games™ Issue 40
40
2006     Games™ Issue 41
41
Games™ Issue 42
42
Games™ Issue 43
43
Games™ Issue 44
44
Games™ Issue 45
45
Games™ Issue 46
46
Games™ Issue 47
47
Games™ Issue 48
48
Games™ Issue 49
49
Games™ Issue 50
50
Games™ Issue 51
51
2007 Games™ Issue 52
52
Games™ Issue 53
53
Games™ Issue 54
54
Games™ Issue 55
55
Games™ Issue 56
56
Games™ Issue 57
57
Games™ Issue 58
58
Games™ Issue 59
59
Games™ Issue 60
60
Games™ Issue 61
61
Games™ Issue 62
62
Games™ Issue 63
63
Games™ Issue 64
64
2008 Games™ Issue 65
65
Games™ Issue 66
66
Games™ Issue 67
67
Games™ Issue 68
68
Games™ Issue 69
69
Games™ Issue 70
70
Games™ Issue 71
71
Games™ Issue 72
72
Games™ Issue 73
73
Games™ Issue 74
74
Games™ Issue 75
75
Games™ Issue 76
76
Games™ Issue 77
77
2009 Games™ Issue 78
78
Games™ Issue 79
79
Games™ Issue 80
80
Games™ Issue 81
81
Games™ Issue 82
82
Games™ Issue 83
83
Games™ Issue 84
84
Games™ Issue 85
85
Games™ Issue 86
86
Games™ Issue 87
87
Games™ Issue 88
88
Games™ Issue 89
89
Games™ Issue 90
90
2010 Games™ Issue 91
91
Games™ Issue 92
92
Games™ Issue 93
93
Games™ Issue 94
94
Games™ Issue 95
95
Games™ Issue 96
96
Games™ Issue 97
97
Games™ Issue 98
98
Games™ Issue 99
99
Games™ Issue 100
100
Games™ Issue 101
101
Games™ Issue 102
102
Games™ Issue 103
103
2011 Games™ Issue 104
104
Games™ Issue 105
105
Games™ Issue 106
106
Games™ Issue 107
107
Games™ Issue 108
108
Games™ Issue 109
109
Games™ Issue 110
110
Games™ Issue 111
111
Games™ Issue 112
112
Games™ Issue 113
113
Games™ Issue 114
114
Games™ Issue 115
115
Games™ Issue 116
116
2012 Games™ Issue 117
117
Games™ Issue 118
118
Games™ Issue 119
119
Games™ Issue 120
120
Games™ Issue 121
121
Games™ Issue 122
122
Games™ Issue 123
123
Games™ Issue 124
124
Games™ Issue 125
125
Games™ Issue 126
126
Games™ Issue 127
127
Games™ Issue 128
128
Games™ Issue 129
129
2013 Games™ Issue 130
130
Games™ Issue 131
131
Games™ Issue 132
132
Games™ Issue 133
133
Games™ Issue 134
134
Games™ Issue 135
135
Games™ Issue 136
136
Games™ Issue 137
137
Games™ Issue 138
138
Games™ Issue 139
139
Games™ Issue 140
140
Games™ Issue 141
141
Games™ Issue 142
142
2014 Games™ Issue 143
143
Games™ Issue 144
144
Games™ Issue 145
145
Games™ Issue 146
146
Games™ Issue 147
147
Games™ Issue 148
148
Games™ Issue 149
149
Games™ Issue 150
150
Games™ Issue 151
151
Games™ Issue 152
152
Games™ Issue 153
153
Games™ Issue 154
154
Games™ Issue 155
155
2015 Games™ Issue 156
156
Games™ Issue 157
157
Games™ Issue 158
158
Games™ Issue 159
159
Games™ Issue 160
160
Games™ Issue 161
161
Games™ Issue 162
162
Games™ Issue 163
163
Games™ Issue 164
164
Games™ Issue 165
165
Games™ Issue 166
166
Games™ Issue 167
167
Games™ Issue 168
168
2016 Games™ Issue 169
169
Games™ Issue 170
170
Games™ Issue 171
171
Games™ Issue 172
172
Games™ Issue 173
173
Games™ Issue 174
174
Games™ Issue 175
175
Games™ Issue 176
176
Games™ Issue 177
177
Games™ Issue 178
178
Games™ Issue 179
179
Games™ Issue 180
180
Games™ Issue 181
181
2017 Games™ Issue 182
182
Games™ Issue 183
183
Games™ Issue 184
184
Games™ Issue 185
185
Games™ Issue 186
186
Games™ Issue 187
187
Games™ Issue 188
188
Games™ Issue 189
189
Cover missing
190
Cover missing
191
Cover missing
192
Cover missing
193
Cover missing
194

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