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Games™ Issue 135

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Issue 135 was priced at £5 and was released in May 2013.

DiscussEdit

Metal Gear Solid V: Kojima's bizarre revolution - 4 pages (10-13)

How Hideo Kojima is reinventing the Metal Gear franchise, perhaps for the final time.

Avalanche Studios: Surviving the next gen - 2 pages (14-15)

We caught up with Avalanche to discuss the shift to mobile experiences and their commitment to open world games

Ron Gilbert remembers LucasArts - 2 pages (16-17)

In a special editorial, one of the founding fathers of adventure gaming, Ron Gilbert, reflects on his time at the Monkey Island studio.

Reader Reactions: Disney shuts down LucasArts - 1 page (18)

Oculus Rift: The Verdict - 2 pages (20-21)

Is it the future of videogames or just an expensive peripheral? games™ takes a closer look at Oculus Rift.

Trending: This generation is ending with a whimper. Is it our fault? - Ryan King - 1 page (22)

Big Picture: Infinite Crisis - 1 page (23)

Batman goes MOBA in Warner Bros' latest foray into the nascent genre.

Game Dev Story: Birth of a BitSummit - James Mielke - 1 page (24)

FeaturesEdit

Combat Evolved - 8 pages (26-33)

DiCE has unveiled its bold vision for the future of Battlefield, but can it succeed on both single and multiplayer fronts? We spoke to the developer to find out. (Battlefield 4)

Why I love...

GTA V: The beast of America - 8 pages (58-65)

With four months to go until release, we've finally seen Grand Theft Auto V in action. If you thought the current generation had hit its limits, Rockstar is planning to show you otherwise.

Dark Souls II by the hardcore for the hardcore - 6 pages (66-71)

Too easy? A focus on bringing in new gamers? Worry not. From Software wants you to die, die and die again - we've seen Dark Souls II in action, as co-director Yui Tanimura talks us through the hardcore-centric sequel.

In conversation with... Peter Molyneux & Ian Livingstone - 7 pages (72-78)

Two of Britain's most eminent videogame luminaries examine the state of the today's turbulent industry.

The Future Noir of Cyberpunk 2077 - 7 pages (80-86)

A key part of the eighties sci-fi boom, seminal role-playing board game Cyberpunk helped define the fundamentals of future noir. games™ discusses the series' conception with its esteemed creator Mike Pondsmith and the upcoming next generation RPG with The Witcher studio, CD Projekt Red.

This is not a game: Rise of the ARG - 6 pages (88-93)

The alternate reality game took the early 21st Century by storm, harnessing a brave, new online world to create an innovative strand of storytelling. Now the dust has long since settled, can the ARG still live on as more than just a publicity tool and help shape the future of the videogaming medium? We head down the rabbit hole with the original puupetmasters to find out...

PreviewsEdit

The Evil Within - 2 pages (36-37)

Castlevania: Lords of Shadow 2 - 2 pages (38-39)

The Mighty Quest for Epic Loot (PC) - 2 pages (40-41)

LEGO Marvel Super Heroes - 2 pages (42-43)

FIFA 14 - 2 pages (44-45)

Company of Heroes 2 (PC) - 2 pages (46-47)

Tales of Xillia (PS3) - 2 pages (48-49)

Flashback (360,PS3) - 1 page (50)

The Legend of Zelda: A Link to the Past 2 - 1 page (51)

MotoGP 13, Yoshi's Island 3DS - 1 page (52)

Showcase - 2 pages (54-55)

ReviewsEdit

Game Title Publisher Format Pages Pg No(s) Verdict
Metro: Last Light Deep Silver PC 4 98-101 8
Fire Emblem: Awakening Nintendo 3DS 2 102-103 9
Injustice: Gods Among Us Warner Bros 360 2 104-105 7
Army of Two: The Devil's Cartel EA 360 2 106-107 5
The Walking Dead: Survival Instinct Activision 360 2 108-109 3
Dead Island: Riptide Deep Silver 360 2 110-111 6
Tiger Woods PGA Tour 14 EA PS3 1 112 5
Pokemon Mystery Dungeon: Gates to Infinity Nintendo 3DS 1 113 5
Star Trek: The Video Game Namco Bandai 360 1 114 6
Deadly Premonition: The Director's Cut Rising Star PS3 1 115 7
BattleBlock Theater Microsoft 360 1 117 8
Persona 4 Arena Zen United PS3 1 118 8
Defiance Trion Worlds 360 1 119 7
LEGO City Undercover: The Chase Begins Nintendo 3DS 1 121 5
Terraria 505 Games 360 1 122 8
ShootMania Storm SouthPeak PC 1 123 8

RetroEdit

Behind the Scenes - The Space Quest saga - 6 pages (128-133)

Best Boss: God of War (PS2) - 2 pages (134-135)

Conversion Catastrophe: Ghostbusters (NES) - 2 pages (136-137)

Game Changers: Tetris - 4 pages (138-141)

Collector's Corner - Jack Bros. (Virtual Boy) - 2 pages (142-143)

The Demake Factor - 6 pages (144-149)

Converting modern games to old computers - a retro demake - requires real dedication. games™ talks to the programmers with the demake factor, and the creators whose games inspired them.

EssentialsEdit

10 franchises that died before they started - 2 pages (150-151)

The Vault - 2 pages (152-153)

MMO WorldsEdit

The Elder Scrolls Online - 2 pages (156-157)

WildStar - 2 pages (158-159)

Guild Chat: Ned Coker (CCP Games) (160)

Other CreditsEdit

Features Editor

David Scarborough

Staff Writer

Josh West

Senior Art Editor

Greg Whitaker

Sub Editor

Rebecca Richards

Photographer

James Sheppard

Head of Publishing

Aaron Asadi

Head of Design

Ross Andrews

Contributors

Luke Albiges, Peter Allison, Adam Barnes, Ben Biggs, Dan Collins, David Crookes, Jon Denton, Gareth Dutton, Marcus Feint, Andrew Fisher, Dan Griliopoulos, Grant Howitt, Stuart Hunt, Darran Jones, Ryan King, David Lynch, Chris McMahon, James Mielke, Emily Morganti, Chris Schilling, Kevin Scully, Will Shum, Perry Wardell-Wicks, Jonathan Wells, Stephen Williams, Rob Zwetsloot

External LinksEdit

You can purchase this magazine from the Imagine Shop or you can get it digitally from Great Digital Mags or Apple Newstand.

Issue IndexEdit

Games™ Index
Date Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Xmas
2002            Games Tm Issue 1
1
 
2003 Games™ Issue 2
2
Games™ Issue 3
3
Games™ Issue 4
4
Games™ Issue 5
5
Games™ Issue 6
6
Games™ Issue 7
7
Games™ Issue 8
8
Games™ Issue 9
9
Games™ Issue 10
10
Games™ Issue 11
11
Games™ Issue 12
12
Games™ Issue 13
13
Games™ Issue 14
14
2004 Games™ Issue 15
15
Games™ Issue 16
16
Games™ Issue 17
17
Games™ Issue 18
18
Games™ Issue 19
19
Games™ Issue 20
20
Games™ Issue 21
21
Games™ Issue 22
22
Games™ Issue 23
23
Games™ Issue 24
24
Games™ Issue 25
25
Games™ Issue 26
26
Games™ Issue 27
27
2005 Games™ Issue 28
28
Games™ Issue 29
29
Games™ Issue 30
30
Games™ Issue 31
31
Games™ Issue 32
32
Games™ Issue 33
33
Games™ Issue 34
34
Games™ Issue 35
35
Games™ Issue 36
36
Games™ Issue 37
37
Games™ Issue 38
38
Games™ Issue 39
39
Games™ Issue 40
40
2006     Games™ Issue 41
41
Games™ Issue 42
42
Games™ Issue 43
43
Games™ Issue 44
44
Games™ Issue 45
45
Games™ Issue 46
46
Games™ Issue 47
47
Games™ Issue 48
48
Games™ Issue 49
49
Games™ Issue 50
50
Games™ Issue 51
51
2007 Games™ Issue 52
52
Games™ Issue 53
53
Games™ Issue 54
54
Games™ Issue 55
55
Games™ Issue 56
56
Games™ Issue 57
57
Games™ Issue 58
58
Games™ Issue 59
59
Games™ Issue 60
60
Games™ Issue 61
61
Games™ Issue 62
62
Games™ Issue 63
63
Games™ Issue 64
64
2008 Games™ Issue 65
65
Games™ Issue 66
66
Games™ Issue 67
67
Games™ Issue 68
68
Games™ Issue 69
69
Games™ Issue 70
70
Games™ Issue 71
71
Games™ Issue 72
72
Games™ Issue 73
73
Games™ Issue 74
74
Games™ Issue 75
75
Games™ Issue 76
76
Games™ Issue 77
77
2009 Games™ Issue 78
78
Games™ Issue 79
79
Games™ Issue 80
80
Games™ Issue 81
81
Games™ Issue 82
82
Games™ Issue 83
83
Games™ Issue 84
84
Games™ Issue 85
85
Games™ Issue 86
86
Games™ Issue 87
87
Games™ Issue 88
88
Games™ Issue 89
89
Games™ Issue 90
90
2010 Games™ Issue 91
91
Games™ Issue 92
92
Games™ Issue 93
93
Games™ Issue 94
94
Games™ Issue 95
95
Games™ Issue 96
96
Games™ Issue 97
97
Games™ Issue 98
98
Games™ Issue 99
99
Games™ Issue 100
100
Games™ Issue 101
101
Games™ Issue 102
102
Games™ Issue 103
103
2011 Games™ Issue 104
104
Games™ Issue 105
105
Games™ Issue 106
106
Games™ Issue 107
107
Games™ Issue 108
108
Games™ Issue 109
109
Games™ Issue 110
110
Games™ Issue 111
111
Games™ Issue 112
112
Games™ Issue 113
113
Games™ Issue 114
114
Games™ Issue 115
115
Games™ Issue 116
116
2012 Games™ Issue 117
117
Games™ Issue 118
118
Games™ Issue 119
119
Games™ Issue 120
120
Games™ Issue 121
121
Games™ Issue 122
122
Games™ Issue 123
123
Games™ Issue 124
124
Games™ Issue 125
125
Games™ Issue 126
126
Games™ Issue 127
127
Games™ Issue 128
128
Games™ Issue 129
129
2013 Games™ Issue 130
130
Games™ Issue 131
131
Games™ Issue 132
132
Games™ Issue 133
133
Games™ Issue 134
134
Games™ Issue 135
135
Games™ Issue 136
136
Games™ Issue 137
137
Games™ Issue 138
138
Games™ Issue 139
139
Games™ Issue 140
140
Games™ Issue 141
141
Cover missing
142
2014 Cover missing
143
Cover missing
144
Cover missing
145
Cover missing
146
Cover missing
147
Cover missing
148
Cover missing
149
Cover missing
150
Cover missing
151
Cover missing
152
Cover missing
153
Cover missing
154
Cover missing
155
2015 Games™ Issue 156
156
Cover missing
157
Cover missing
158
Cover missing
159
Games™ Issue 160
160
Cover missing
161
Cover missing
162
Cover missing
163
Cover missing
164
Cover missing
165
Games™ Issue 166
166
Cover missing
167
Cover missing
168
2016 Cover missing
169
Cover missing
170
Cover missing
171
Cover missing
172
Cover missing
173
Cover missing
174
Games™ Issue 175
175
           

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