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This magazine was cover dated March 1993 and priced at £1.75.

Network NewsEdit

Sega trying to take Codies outside for a kicking - (8)

Are videogames dangerous? - (8)

Prices up again? - (9)

Bedroom-arcade fantasy realised! - Super Gun - (9)

Barcodes in "not completely boring" shocker - (10)

Zool coin-op on the way - (10)

Dishing it out - Games World starts on Sky - (11)

Activator - (11)

Exclusive - Street Fighter 2 - The Movie - (12)

VR Family - Cyberdelia - (13)

Games are good for you - Official - (13)

Ecco the Dolphin lives - Sega adopt dolphin - (14)

Brace yourself for Dong - (14)

PreviewsEdit

Chuck Rock II: Son of Chuck - Amiga - 1 page (31)

Bubsy in Claws Encounters of the Furred Kind - SNES - 1 page (32-33)

Ragnarok - Amiga - ½ page (32)

Tiny Toon Adventures: Buster Busts Loose! - SNES - ½ page (33)

Jimmy Connors Pro Tennis Tour - Game Boy - ½ page (34)

Krusty's Fun House - Game Boy - ½ page (34)

Jaki Crush - SNES - 1 page (35)

Sunset Riders - Mega Drive - 1 page (36)

FeaturesEdit

Dominik's Big Purple Column - Dominik Diamond - 2 pages (19-20)

TV News - 2 pages (22-23)

This Man (Trip Hawkins) is About to Destroy Sega and Nintendo with This (3DO) - 2 pages (28-29)

Virtual Arcade - Gary Penn - 3 pages (37-39)

Virtual Quest Centre and Legend Quest

Letters - 2 pages (110-111)

ReviewsEdit

TableEdit

Game Title Publisher Format Reviewer Pages Pg No(s) Ove (%)
Bomberman '93 Hudson PC Engine Uncredited 0.66 26-27 86
Spriggan Mark 2: Re-Terraform Project Compile PC Engine Uncredited 0.66 26-27 82
Nick Faldo's Championship Golf Grandslam Amiga James Leach 2 44-45 84
Ranma 1/2 Masna SNES Les Ellis 2 46-47 78
Mutant League Football Electronic Arts Mega Drive James Leach 3 48-50 76
Chester Cheetah: Too Cool to Fool Kaneko SNES Adrian Price 2 52-53 38
Muhammad Ali Heavyweight Boxing Virgin Mega Drive James Leach 3 54-56 39
Ecco the Dolphin Sega Mega Drive Andy Lowe 2 60-61 95
Fatal Fury Takara SNES Jim Douglas 2 62-63 60
Road Runner's Death Valley Rally Sunsoft SNES Les Ellis 2 64-65 49
Mega-Lo-Mania Virgin Mega Drive James Leach 2 66-67 88
Super Off-Road Nintendo SNES Jim Douglas 2 68-69 78
Jimmy Connors Pro Tennis Tour Ubisoft SNES Adrian Price 2 70-71 91
Streets of Rage 2 Sega Mega Drive Andy Lowe 4 72-75 88
Dragon's Lair 3 Empire Amiga Les Ellis 2 76-77 35
Super SWIV Sales Curve SNES Adrian Price 2 78-79 84
Sleepwalker Ocean Amiga Les Ellis 0.5 80 79
Dark Seed Cyberdreams Amiga Les Ellis 0.5 80 90
The Incredible Crash Dummies Acclaim Game Boy Andy Lowe 0.5 81 85
James Bond: The Duel Domark Mega Drive James Leach 0.5 81 60
The King of Rally Meldac SNES Les Ellis 0.5 82 60
Dropzone Mindscape Game Boy Andy Lowe 0.5 82 89
Super Kick Off US Gold Mega Drive Adrian Price 1 83 83
Test Drive II: The Duel Ballistic SNES Les Ellis 1 84 62

Other Details

Game Title Format Gra Sou Pla Las
Nick Faldo's Championship Golf Amiga 8 7 8 8
Ranma 1/2 SNES 8 7 7 8
Mutant League Football Mega Drive 8 7 6 6
Chester Cheetah: Too Cool to Fool SNES 7 6 3 3
Muhammad Ali Heavyweight Boxing Mega Drive 8 8 3 4
Ecco the Dolphin Mega Drive 10 9 9 8
Fatal Fury SNES 6 6 6 6
Road Runner's Death Valley Rally SNES 9 8 4 6
Mega-Lo-Mania Mega Drive 8 9 8 8
Super Off-Road SNES 7 6 7 7
Jimmy Connors Pro Tennis Tour SNES 9 9 8 7
Streets of Rage 2 Mega Drive 9 8 8 7
Dragon's Lair 3 Amiga 9 8 2 2
Super SWIV SNES 8 8 9 7
Super Kick Off Mega Drive 8 8 9 8
Test Drive II: The Duel SNES 7 7 7 6

VerdictsEdit

Nick Faldo's Championship Golf

A very well presented golf program. Easy to get into and good fun to play - if you're a fan that is. Up to four players can take part and there are enough options to keep technical fans happy. It's not quite as addictive as PGA, though it does make a darn good alternative.

Ranma 1/2

What can I say? This is one of the funniest games I have played in a long time. It isn't spoiled at all by the Japanese text, in fact if anything this enhances the laughs. It looks great and even though it lacks some of the moves of other beat-em-ups, this has to be a worthwhile addition to your collection. Oh hell, i'll just come out and say it, I like it. But it isn't as good as Streetfighter 2... agggh I said it.

Mutant League Football

Nice idea, I suppose, and very well executed (ha-ha). There's a great deal of stuff you can do, but so you'd expect with an American footy game. But as a cart to really get stuck into on a rainy Sunday afternoon, it's inferior to Madden, and once all the chuckling at the skeletons / blood / screaming / pain has finished, you'll be left a bit high and dry with it. (Even though it might be raining outside, you see).

Chester Cheetah: Too Cool to Fool

When a company decides to use a character from an advert in a game they should either a) make the game interesting or b) use a half-decent character. Sadly Kaneko have done neither and thus have landed themselves with a rather naff game. Personally I'd rather have seen a Mr Sheen simulator. Fly Mr Sheen around the screen in a bid to clean up crime. But that's just me.

Muhammad Ali Heavyweight Boxing

Nice idea, guys, but there's no gameplay. Simply hammering one button does nothing for the excitement factor of those participating. This is a game which looks good, and has a nice catch, namely the licence of the big man himself. But in fact it's rubbish and really isn't worth buying.

Ecco the Dolphin

Something ver new. There is more to life than beat-em-ups, shoot-em-ups, platform games and endless coin-op conversions. Ecco has masses of cute-appeal, but it will also impress and tax the most cynical, hardened game freaks. It may even make you ponder the origins of that tuna fish sandwich...

Fatal Fury

While Fatal Fury is a good-looking romp, even by SNES standards, it's less detailed, less entertaining, less interesting and less enjoyable than The Other Game. If you're in the middle of some mad spending spree or are doing some thesis on beat-em-ups, Fatal Fury might be worth a look. Otherwise, it's just not innovative enough to justify your attention.

Road Runner's Death Valley Rally

Little more than a platform game with some great graphics. It is mildly funny at first as you speed around the level but you soon realise there isn't much to do. Looks can be deceiving, as the old saying goes, and this certainly backs it up. Looks good, sounds good, plays like a complete donkey. Maybe with a few continues it would have held my attention for longer but I doubt it very much.

Mega-Lo-Mania

Well, I'm damn glad this little sucker is out for the Mega Drive, because it's a great game in two or three senses of the word, probably. It's big, it's fun for a quick bash, and once you get good, it's more absorbing than one of those pant-liner things. Got a Mega Drive? The get this! Mega-Lo-Mania might not teach you everything about history, but it sure as hell makes it fun.

Super Off-Road

Big trucks! Mud! Engines! Nitros! Money! Super Off Road could well have been the classic romp and Micro Machines basher that the SNES needs. It's certainly got all the ingredients nut, um, it isn't quite there. However, it's fast, slick and enjoyable enough to justify the cash.

Jimmy Connors Pro Tennis Tour

Overall this is a whole lot better than Super Tennis. There are a lot more options included and the control system is much more user-friendly. Everything in the game is smooth and the ball glides effortlessly around the screen. The ability to choose between a range of players is a great bonus.

Streets of Rage 2

Although this is a fine game, that Sonic 2 problem arises again... How different is it from Streets of Rage 1 and is it worth doshing out £45 if you own the original? The big saving factor here is the dual mode. Stalking your opponent until you get a chance to crack him over the head may not please the moral majority, but, once both players have mastered the controls, it's fabulous fun. A chance to practise one-on-one beating-em-up until *@!%$ 2 arrives.

Dragon's Lair 3

A software bimbo. Looks great, sounds smashing, but hardly a woman of substance. Nuff said.

Super SWIV

This is one of the finer shoot-em-ups on the SNES and should definitely figure in your collection. The two-player mode also makes for great fun and stealing all the power-ups from your mates is an excellent laugh. Apart from the difficulty of the later levels, this should be a real test of your gaming abilities. If you can complete this in a day then you're just quite good. Wimps need not apply.

Sleepwalker

It would have been easy for Ocean to chuck out any old piece of software and say it's for charity. Luckily however they seem to have got themselves a half-decent game for the Comic Relief business. It's not the easiest puzzle game going but, as ever, perseverance, will pay off.

Dark Seed

As the sole member of the GM team who admits to enjoying the odd adventure, it looks as though it's up to me to steer you away from naff adventure games. This is in no way one of those games. Dark Seed is a superbly playable adventure. With Giger's brilliant artwork and a sensible control system it is a joy to play.

The Incredible Crash Dummies

Playable and surprisingly compelling, Crash Dummies should provide enough challenge to keep you trying in the short term, and enough interest to keep you returning in the long term. Plenty of original touches and great fun.

James Bond: The Duel

What makes this game special? What sets it apart from the rest? What individual style does it have? Well, none, really. It's competently done, but there's no atmosphere. So this is really a case of James Bland.

The King of Rally

After a short while this will bore the pants off you. A lot better to watch than to play with all the zooming stuff looking very impressive. You soon realise that all you have to do is go left, go right, go left, go right... Not enough hazards to make the tracks interesting. All in all, a naff attempt at a different kind of racing game, and for £65 you could do a lot better.

Dropzone

Vicious and mindbendingly playable. The format may seem a little dated, but the game certainly doesn't skimp on the addictiveness and the sheer fun of the challenge is a big aspect of what makes Drop Zone such a dead cert.

Super Kick Off

Super Kick Off is the best Mega Drive football game, but then again there aren't that many around to go up against it. It's fast, it's furious and there are a lot of options to make playing it more fun. Ultimately it might be a bit wearing, because occasionally the men don't do what you want, but you can blame having a crap team for that. Not bad at all, Brian parrot moon, to coin a cliche.

Test Drive II: The Duel

Test Drive 2 is starting to look a bit dated now and this version doesn't take advantage of what the SNES hardware can do. The initial playability soon turns into complete boredom as you just get to do the same thing over and over, even then the excited "Yeah" as you out-run the police speed trap gets on your nerves after a while. Take a careful look at this before you decide to buy it.

TipsEdit

Rolo to the Rescue - Mega Drive - Guide - 2 pages (87-88)

Curse of Enchantia - Amiga - Guide - 2 pages (90-91)

Axelay - SNES - Guide - 2 pages (92-93)

Another World - SNES - Guide - 3 pages (94-96)

Street Fighter 2 - SNES - Expert's Guide - 3 pages (98-100)

Action Replay and Game Genie - 3 pages (101-103)

AdvertsEdit

Super Play Issue 4

MEGA Issue 6

Other CreditsEdit

Art Editor

Wayne Allen

Reviews Editor

James Leach

Production Editor

Alison Harper

Production Assistant

Deborah Cook

Staff Writers

Andy Lowe, Les Ellis

Deputy Art Editor

Lam Tang

Art Assistant

Simon Barnes

Games "Player"

Adrian Price

Contributors

Steve Jarratt, Neil West, Andy Dyer, Mark Ramshaw, Andy Smith, Matt Bielby, Gary Penn, Dominik Diamond, Steve Carsey

Issue IndexEdit

GamesMaster Index
Date Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Xmas
1993 GamesMaster Issue 1
1
GamesMaster Issue 2
2
GamesMaster Issue 3
3
GamesMaster Issue 4
4
GamesMaster Issue 5
5
GamesMaster Issue 6
6
GamesMaster Issue 7
7
GamesMaster Issue 8
8
GamesMaster Issue 9
9
GamesMaster Issue 10
10
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11
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12
 
1994 Cover missing
13
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14
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GamesMaster Issue 36
36
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37
1996 Cover missing
38
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1998 GamesMaster Issue 64
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1999 Cover missing
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2000 GamesMaster Issue 90
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2004 Cover missing
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2006 Cover missing
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GamesMaster Issue 178
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2007 Cover missing
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2009 GamesMaster Issue 207
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2010 Cover missing
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GamesMaster Issue 226
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GamesMaster Issue 227
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GamesMaster Issue 228
228
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229
GamesMaster Issue 230
230
GamesMaster Issue 231
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GamesMaster Issue 232
232
2011 GamesMaster Issue 233
233
GamesMaster Issue 234
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GamesMaster Issue 235
235
GamesMaster Issue 236
236
GamesMaster Issue 237
237
GamesMaster Issue 238
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GamesMaster Issue 239
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GamesMaster Issue 240
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GamesMaster Issue 241
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GamesMaster Issue 242
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GamesMaster Issue 243
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GamesMaster Issue 244
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GamesMaster Issue 245
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2012 GamesMaster Issue 246
246
GamesMaster Issue 247
247
GamesMaster Issue 248
248
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2013 GamesMaster Issue 259
259
GamesMaster Issue 260
260
GamesMaster Issue 261
261
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262
GamesMaster Issue 263
263
GamesMaster Issue 264
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266
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267
GamesMaster Issue 268
268
GamesMaster Issue 269
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270
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271
2014 GamesMaster Issue 272
272
GamesMaster Issue 273
273
GamesMaster Issue 274
274
GamesMaster Issue 275
275
GamesMaster Issue 276
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GamesMaster Issue 280
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282
GamesMaster Issue 283
283
GamesMaster Issue 284
284
2015 GamesMaster Issue 285
285
GamesMaster Issue 286
286
GamesMaster Issue 287
287
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288
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292
GamesMaster Issue 293
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295
GamesMaster Issue 296
296
GamesMaster Issue 297
297
2016 GamesMaster Issue 298
298
GamesMaster Issue 299
299
GamesMaster Issue 300
300
GamesMaster Issue 301
301
GamesMaster Issue 302
302
GamesMaster Issue 303
303
GamesMaster Issue 304
304
GamesMaster Issue 305
305
GamesMaster Issue 306
306
GamesMaster Issue 307
307
GamesMaster Issue 308
308
GamesMaster Issue 309
309
GamesMaster Issue 310
310
2017 GamesMaster Issue 311
311
GamesMaster Issue 312
312
GamesMaster Issue 313
313
Cover missing
314
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315
GamesMaster Issue 316
316
GamesMaster Issue 317
317
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318
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319
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320
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321
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322
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323

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